Where is the a10 in battlefield 3




















Again, the A tumbles down the chart, falling behind its Steamroller-based successor. The A's performance earns it the 81st place.

Overall, the A is a low performer with its 4-cores and 4-threads in this benchmark. Jul 12, - A rivalry for the ages, and a question often asked and wondered about.

Jul 5, - Does RAM size and speed affect your gaming performance? Find out here. Jun 23, - Mid- and high-range builds perform very well for their price, and are better than the entry-level in terms of power, longevity, and reliability, and they offer more bang for your buck especially when looking at their price-by-year advantage. Jun 11, - Pre-built systems are an attractive option for those who are less concerned with the minute details of every component in their build.

Building your own PC is the best solution for those who want full control over every aspect of their build. A pair of jeeps, and tanks on a fast respawn. Plenty of targets! A fantasy writer uses logic the same way a drunk man uses a lamp post; for support, not illumination. User Info: comrad Well DICE decided to throw the concept of balance out the window for those planes, along with the Havoc and Viper, for 'authenticity' reasons.

The A Thunderbolt has clunkier turning speed because its a heavily armored aircraft in real life with an extremely powerful custom cannon yet it gets absolutely no armor advantage in game nor does the cannon function any differently than the Frogfoot's. Along with the Havoc having a much more potent weapons payload IRL than other attack helicopters and incredibly thick armor that makes the handling quite clunky.

In-game it has almost no agility relative to the Viper and nothing to make up for it. If you're going to blame someone blame DICE for ruining the point of these vehicles for the teams in which their aircraft is heavily disadvantaged. And the bears what was left were cloaked in acid washed denim, and stately stones of rhine.

I hate you. They're anti-tank mines. They shouldn't be underwater. Its the cause of horrible weapon balance and vehicle balancing. And DICE still doesn't see the argument against horrible balance, when someone tweeted asking why the AKM was so bad compared to the M16A3 they responded with 'ask the Russians they made it'. So expect Battlefield to become the next AA. User Info: aviolatedchimp. Best Offers for sweaters for teenagers girls ideas and get free shipping.

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Special Price For adapter 12v 4a security cameras ideas and get free shipping. Special Offers a 7 in watches list and get free shipping. Special Offers hermetic key ideas and get free shipping. The A Warthog returns as the American attack jet in Battlefield 4.

The primary role of an attack jet is to destroy enemy vehicles. Its primary weapon is the 30mm cannon, which can destroy ground vehicles with ease when coming in at a good angle. Additionally, by slowing down during an attack, it is possible to place more rounds on target than when going full-speed. This can be handy for supporting friendly vehicles, for instance during a tank on tank battle, where the A can attack and deal some extra damage to the enemy.

The cannon is also unaffected by IR smoke. Versus aircraft, the gun can do decent damage, but the A is less maneuverable than the stealth jets and would therefore be at a disadvantage in a dog-fight against them.

Secondary weaponry is mostly air-to-ground, with the exception of Heat seeking missiles. The default for the Ground attack is the guided missiles, which are capable of crippling a vehicle if both missiles strike home. However, they require a lock to be maintained. Hydra rockets function identical to their attack chopper counterparts; unguided rockets with long smoke trails.

The TV Missile launches a TV missile that can be player controlled, however the player vehicle is considered "left" and will stop in mid air, so it is beneficial to get up to a certain altitude to fire upon enemies. The last weapon is the JDAM Bombs which function similar to the unguided bombs from previous game and can do major damage if both bombs hit. Heatseekers function similar to a FIM Stinger a "fire and forget" anti-air weapon. With regards to countermeasures, IR flares deflect oncoming missiles; ECM makes missiles harder to detect and makes the vehicle disappear off of air radar useful for engaging enemy players who use air radar and getting the jump on a player , and Extinguisher can be used to repair a disabled jet.

As upgrades go, gyro Stabilizer helps those who are quickly disabled and help get there plane under control much easier. Auto-loader helps the 30mm guns reload quicker after overheating. Proximity scan has limited usefulness due to the fact that it detects ground vehicles and has limited range.

Stealth increases lock on time for enemies targeting the user. Battlefield Wiki Explore. Battlefield



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